Raiders

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Raiders are the main antagonists of the current game, and can be found in pre-generated bases across the planets, underground, or raiding your base on regular intervals, they will spawn with a random selection of equipment and weapons.

  • On planet 1 there will be at least two pre-generated static bases, additional raider bunkers, buildings, and underground areas, with random chests to loot.
Planet 2 Spoilers.  
On planet 2 there will also be three raider strongholds with a special ship/tent structure, that will generate additional raiders until destroyed, defeating each of these will drop one of the four FTL drive parts that will create additional research items to complete the FTL Drive research and possible future planet access.

Notes

  • Currently there is an imbalance, where the difficulty modifier does not scale correctly and the raiders attacking in the randomly generated raids will be overpowered in comparison to the equipment they are equipped with, and will tear through you and your colonist's armor and defenses when equipped with the exact same items or the best armor currently in the game Power Armor, there may be a multiplier to adjust their difficulty based on time/number of raids.