Kitchen

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The Kitchen functions as an Advanced Campfire where Raw Meat, Potatos, and other food items can be converted via automation tasks for your Colonists to gather and produce cooked meals.

Any required items will be moved from your Stockpiles or can be placed manually into the inventory and will be moved to stockpiles when completed, Colonists can also eat the cooked items directly from its inventory.

  • Note advanced meals like salads and fried foods, (highlighted in gold) will require a specialized Colonist (Chef) and the required experience level.
Crafting Recipe
Result Materials Crafting Station
Kitchen.png Kitchen Iron Ore.png Iron Ore x3, Wood.png Wood x5 Via Build Menu
Cooking Recipes
Result Materials Specialized Colonist
Baked Potato 1x Potato Any
Roast Meat 1x Raw Meat (Any) Any
Simple Meal 1x Potato, 1x Raw Meat (Any) Any
Fried Carrot 1x Carrot Chef
Fried Corn 1x Corn Chef
Fried Pumpkin 1x Pumpkin Chef
Fried Corn 1x Corn Chef
Fried Leek 1x Leek Chef
Onion Ring 1x Onion Chef
Fried Fish 1x Fish Chef
Fried & Chips 1x Fish, 2x Potato Chef
Chicken Salad 3x Plant Fiber, 1x Chicken Chef
Seafood Salad 2x Plant Fiber, 1x Fish, 2x Raw Meat (Crab) Chef
Bug Salad 3x Plant Fiber, 3x Raw Meat (Snail), 3x Raw Meat (Firefly) Chef