Kitchen
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The Kitchen functions as an Advanced Campfire where Raw Meat, Potatos, and other food items can be converted via automation tasks for your Colonists to gather and produce cooked meals.
Any required items will be moved from your Stockpiles or can be placed manually into the inventory and will be moved to stockpiles when completed, Colonists can also eat the cooked items directly from its inventory.
- Note advanced meals like salads and fried foods, (highlighted in gold) will require a specialized Colonist (Chef) and the required experience level.
Result | Materials | Crafting Station |
---|---|---|
Kitchen | Iron Ore x3, Wood x5 | Via Build Menu |
Result | Materials | Specialized Colonist |
---|---|---|
Baked Potato | 1x Potato | Any |
Roast Meat | 1x Raw Meat (Any) | Any |
Simple Meal | 1x Potato, 1x Raw Meat (Any) | Any |
Fried Carrot | 1x Carrot | Chef |
Fried Corn | 1x Corn | Chef |
Fried Pumpkin | 1x Pumpkin | Chef |
Fried Corn | 1x Corn | Chef |
Fried Leek | 1x Leek | Chef |
Onion Ring | 1x Onion | Chef |
Fried Fish | 1x Fish | Chef |
Fried & Chips | 1x Fish, 2x Potato | Chef |
Chicken Salad | 3x Plant Fiber, 1x Chicken | Chef |
Seafood Salad | 2x Plant Fiber, 1x Fish, 2x Raw Meat (Crab) | Chef |
Bug Salad | 3x Plant Fiber, 3x Raw Meat (Snail), 3x Raw Meat (Firefly) | Chef |